「補給の木枠」の版間の差分

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|sellprice = N/A
 
|sellprice = N/A
 
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{{For|the object in the mines|The Mines#Crates and Barrels|R=This article is about the Beach farm object.}}
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{{For|the object in the mines|The Mines#Crates and Barrels|R=こちらはビーチ農場のオブジェクトについての記事です。}}
  
 
'''Supply Crates''' sometimes wash up on the shore of the [[Farm Maps#Beach|Beach Farm]]. The contents of the crate are random and mainly depend on how many times the [[Farmhouse]] has been upgraded.
 
'''Supply Crates''' sometimes wash up on the shore of the [[Farm Maps#Beach|Beach Farm]]. The contents of the crate are random and mainly depend on how many times the [[Farmhouse]] has been upgraded.

2023年4月19日 (水) 04:54時点における版

Robin building.png
私にはやることがいっぱいあるの
- ロビン

不完全な翻訳

この記事またはセクションはまだ完全に日本語に翻訳されていません。あなたがこのテキストを編集して、記事の作成をサポートしてくれることを歓迎します。
Mikanhonyakuによって最後に編集されました 2023-04-19 04:54:20.

補給の木枠
Supply Crate 1.png Supply Crate 2.png Supply Crate 3.png
情報
入手 Beach Farm
売価 売却不可
こちらはビーチ農場のオブジェクトについての記事です。 the object in the minesについては、The Mines#Crates and Barrelsを参照。

Supply Crates sometimes wash up on the shore of the Beach Farm. The contents of the crate are random and mainly depend on how many times the Farmhouse has been upgraded.

There are three types of crates that can appear on shore. Each type of crate is equally likely to appear. The chances of receiving certain items are not affected by what type of crate spawns.

Contents

The following contents can appear depending on how many times the Farmhouse has been upgraded.[1] Each item in each list is equally likely to appear. The only exception is when the farmhouse is upgraded at least two times, where Banana Pudding and Mango Sticky Rice have a 6.25% chance of appearing while everything else has a 12.5% chance of appearing.

Also, after the item is picked, all possible quantities of the item are equally likely. For instance, the chance of getting 3 Mixed Seeds is the same as the chance of getting 4 Mixed Seeds.

No Upgrades

One Upgrade

Two Or Three Upgrades

References

  1. Drops are determined by Object::performToolAction in the game code.

History

  • 1.5: Introduced.