6行目: |
6行目: |
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| + | |
| + | ==1.5.2== |
| + | Stardew Valley 1.5.2 was [https://www.stardewvalley.net/stardew-valley-1-5-2-patch-out-now-on-pc/ released] on 08 January 2021. |
| + | |
| + | ; Feature changes |
| + | |
| + | :* You can now dismiss the level-up menu by pressing the ESC key. |
| + | |
| + | ; Balance changes |
| + | |
| + | :* [[Qi Fruit|Qi fruit]] can now be grown on the farm during winter. |
| + | :* Tools now track the previous two enchantments applied to them so they're not reselected when you [[Forge|reapply an enchantment]]. |
| + | :* Coral and other aquatic forage items are now included for the "Botanist" profession. |
| + | :* Added [[Dark Cowboy Hat]] to [[Skull Cavern]] chest loot table. |
| + | :* You can no longer increase speed buffs using [[Qi Seasoning]]. |
| + | :* Buff durations from [[Qi Seasoning|Qi seasoned]] food/drinks are now 50% longer. |
| + | :* You can no longer complete the "Danger In The Deep" Qi Challenge by visiting the Skull Cavern. |
| + | :* Reduced price when selling [[Cookout Kit|cookout kits]] from 3000g to 80g. |
| + | :* Reduced price when selling [[duck]]s from 4000g to 1200g. |
| + | :* Fixed ducks not selling for the appropriate price. |
| + | |
| + | ; [[Ginger Island]] fixes |
| + | |
| + | :* Adjusted a [[Journal Scraps|journal scrap]] treasure map to better represent the in-game location. |
| + | :* Added failsafe to prevent players from warping to the upper-left corner of the southern island map. |
| + | :* Passing out in Qi's secret room no longer causes you to wake up on the mainland. |
| + | :* Fixed Junimos not harvesting crops if you spent the night on the island or when you're not physically present. |
| + | :* Fixed unable to place [[Mini-Fridge|mini-fridges]] in the Island farmhouse. |
| + | :* Fixed unable to collect honey from [[Bee House|bee houses]] on the island farm in winter. |
| + | :* Fixed [[Garden Pot|garden pots]] on the island farm becoming watered on days when it's raining in the valley. |
| + | :* Fixed forage crops disappearing overnight on the island farm on Saturdays/Sundays. |
| + | |
| + | ; Multiplayer fixes |
| + | |
| + | :* Fixed most minigames appearing misaligned in split-screen mode. |
| + | :* Fixed a crash that could occur in the [[Night Market|mermaid show]] in split-screen mode. |
| + | :* Fixed farmhands getting stuck if two split-screen players choose the same farmhand at the same time. |
| + | :* Fixed a crash when crab pots are removed by a farmhand. |
| + | |
| + | ; General fixes |
| + | |
| + | :* You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse). |
| + | :* You can no longer instantly kill Fector as a zombie in [[Journey of the Prairie King]]. |
| + | :* Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot. |
| + | :* Fixed issue preventing 100% perfection score in the Joja route. |
| + | :* Fixed graphical issues with the post-perfection event. |
| + | :* Fixed coral not considered ''red'' instead of ''pale violet red'' for dyes, etc. |
| + | :* Fixed hearts dropped during Qi's Hungry Challenge not collectable if the inventory is full. |
| + | :* Fixed the level-up screen's OK button positioned offscreen in some cases. |
| + | :* Fixed the Key to the City not allowing you into Pierre's shop if you completed the game through the Joja route. |
| + | :* Fixed issue where large amounts of beets placed in a mill wouldn't produce the proper amount of sugar. |
| + | :* Fixed gifting-related special order objectives not correctly checking the minimum liked value of gifted items. |
| + | :* Fixed special order-related items stored in Junimo chests not properly removed once the special order expires. |
| + | :* Fixed fruit tree saplings and seeds sold at festivals not properly reflecting the profit margins setting. |
| + | :* Fixed sign items no longer showing their placement indicator once a fish pond had been built on the farm. |
| + | :* Fixed combined rings only showing the stat buffs from their first component ring. |
| + | :* Fixed combined rings not properly using their localized name. |
| + | :* Fixed a ring duplication glitch in the dye pot menu. |
| + | :* Fixed a crash and other issues related to obtaining the Iridium Krobus item. |
| + | :* Potentially fixed a random crash that occurs when going to bed. |
| + | :* Potentially fixed a crash in the mines. |
| + | :* Fixed a crash when fishing from the pond on your farm using magic bait. |
| + | :* Fixed a bug causing cheese cauliflower to not display in the collections tab. |
| + | :* Fixed breaking open geodes and artifact troves incorrectly counted as two item collects in the collections tab. |
| + | :* Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than four items available. |
| + | :* Fixed issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely. |
| + | :* Fixed issue where weeds could appear as batteries. |
| + | :* Fixed weapon cooldown timers no longer displaying on weapons in the shop menu. |
| + | :* (Modding) Fixed order/naming of tilesheets on the beach farm inconsistent with the other farm types. |
| + | |
| + | ; Localization fixes |
| + | |
| + | :* Fixed a missing event in Willy's shop from the Hungarian localization. |
| + | :* Fixed an issue with Leo's six-Heart event in the German localization. This fix is applied retroactively. |
| + | :* Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization. |
| + | :* Fixed crashes related to Lewis's phone call in various localizations. |
| + | :* Fixed various minor typos. |
| + | :* Various localization fixes. |
| | | |
| ==1.5.1== | | ==1.5.1== |