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8,215 バイト追加 、 2019年12月3日 (火) 07:35
v1.4.1の更新を追加
6行目: 6行目:     
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
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==1.4.1==
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Stardew Valley 1.4.1 (previously known as 1.4.0.1, but renamed for compatibility with SMAPI) was [https://www.stardewvalley.net/1-4-bugfix-patch/ released] on 2 December 2019.
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; Bug Fixes:
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:* Fixed an issue where farmhand’s separate wallets would be reset to 500g if the host was playing on Mac or Linux
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:* Fixed the incorrect ordering of NPC gift tastes so now tastes should remain as they were in 1.3.
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:* Trash bear no longer appears on festival days, preventing a potential crash.
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:* Fixed an issue where reclaiming the [[Insect Head]], [[Neptune's Glaive|Neptune’s Glaive]], [[Forest Sword]], or [[Carving Knife]] from [[Marlon]] would cause [[Clint]] to appear to be upgrading that weapon. This could cause you to lose a tool if you were already upgrading a tool when this happened.
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:* Fixed problem harvesting crops with the [[Golden Scythe|golden scythe]].
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:* Fixed bug where you could warp into the sewer on your [[Horse|horse]], causing you to warp into the void.
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:* Fixed an issue allowing [[Torch|torches]] and [[Flooring|flooring]] to placed on the spouses’s porch position, preventing them from coming outside.
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:* The [[Golden Scythe]] should no longer appear on the reaper after you’ve already received it
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:* Fixed a minor issue where players who have connected to a game and are creating a character while an [[Achievements|achievement]] triggers would send a message saying “- has earned the ‘(Achievement Name)’ achievement.”
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:* Fixed a hole in the refurbished saloon room, which allowed players to walk out of the map boundaries.
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:* Fixed an issue where a farmhand entering a freshly built [[Cabin|cabin]] could cause the farmhand that owns it to spawn in in the upper left corner of the main farmer’s farmhouse.
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:* Fixed [[Fish Pond|fishpond]] silhouettes being incorrect after clearing the pond in multiplayer.
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:* Fixed a typo causing plant [[Seed|seeds]] being removed from the inventory when unsuccessfully attempting to plant them outside of the farm.
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:* Pre-1.4 Untyped “[[Honey]]” items that were misnamed “Wild Honey” are now just converted to “Wild Honey” that stacks with other “Wild Honey” items.
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:* Fixed a crash that could occur when [[Tree Fertilizer]] recipe is added to a save that already has it.
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:* Fixed the dove subplot enemy from leaving visual trails on the host’s machine regardless of the location they were in.
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:* Corrected the fix for the [[Stardew Valley Fair]] festival’s petting zoo area appearing incorrectly if certain post-game conditions had been unlocked.
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:* Added a graceful fail state to the function that gets a [[Wedding|wedding]] for the day in case there’s a completely invalid farmer ID in the farmers list (potentially from a removed cabin).
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:* Players that could have missed increases to their max health, crafting recipes due to skipping combat skill levels will now earn them on level load.
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:* Adjusted shorts easter egg to give precedence to any normal interactions with the NPCs it affects (gifting, completing a quest, etc.).
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:* Slightly optimized debris code.
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:* Pending level ups are now removed from characters as they are applied, instead of all at once at the end of the night. This makes it so that a character who gets disconnected/crashes during a level up will now be able to re-apply their level ups the next time they are connected.
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:* Fixed non-synchronization of items recovered from [[Marlon]] at the [[Adventurer's Guild|Adventurer’s Guild]].
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:* Changed the display name of [[Flounder]] in Russian, so that it is distinct from [[Halibut]].
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:* Weapon cooldowns now only happen if game time should pass.
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:* Adjusted the requirements to be able to respec a skill at the [[Statue of Uncertainty]] to allow users who have “missed levels” to reclaim their missed perks levels using it.
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:* Fixed a botched after-movie dialogue from [[Evelyn]]
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:* Fixed the direction of the fold on the Gi clothing items.
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:* Fixed [[Tea Sapling]]s not being placeable on certain tiles on the farm.
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:* Fixed a crash when checking the calendar while engaged to another farmer that is currently disconnected from the game.
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:* Fixed problem where you could soft-lock a shop menu in an edge case scenario. You can also now buy recipes with a full inventory.
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:* Potential fix for switching over to the [[Scythe|scythe]] after using the club slam repeat quirk causing the next used tool to soft-lock the player in place.
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:* CONTROLLER: Fixed some inconsistencies with cursor placement when item stowing is on.
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:* CONTROLLER: Fixed an issue where using the Trigger buttons to swap pages in the Junimo Bundle menu while holding an item would cause it to be lost.
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:* CONTROLLER: Highlighting a dropdown menu option in the options screen on the controller now snaps to the drop down button, no longer obscuring the text.
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:* CONTROLLER: When a dialogue question is asked, the first selectable option is now selected by default on controller mode, regardless of whether or not the Controller style menus option is enabled.
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:* CONTROLLER: Fixed an issue in the quest log where if you moved the cursor right from the “back” button when viewing a quest description on the second or higher page of the quest log, it cursor would move to an invalid position.
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:* Fixed various typos.
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:* MODDING: Added in a null check to loadDataToLocations as a courtesy to people with residual mod data in their save file
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:* MODDING: Fixed the /friendAll debug command granting friendships to NPCs that aren’t friendable, which could possibly cause issues on any game mechanics that randomly select a friend (daily quests)
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; New Features:
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:* Added a new Gamepad Mode selection to the options menu. The default setting (“Auto”) will automatically switch between keyboard and mouse controls depending on the last used input. “Force on” forces the game to use gamepad logic, similar to earlier versions of Stardew Valley. “Force off” disables the gamepad and should be used if you only play the game using a keyboard and mouse.
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:* You can now purchase the [[Museum|museum]] [[Rarecrow|rarecrow]]s from the [[Night Market|night market]] after you’ve unlocked them.
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:* Some non-spouse NPC’s now have custom movie ticket acceptance dialogue (english only)
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; Gameplay changes
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:* [[Penny]]’s 14-heart event will no longer remove any placed dressers. They will remain in place, and any furniture that was supposed to be placed in any occupied tiles will now be added to the same chests Penny puts your objects in.
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:* [[Explosive Ammo]] now costs 300g/each in the [[Adventurer's Guild]], won’t appear until you’ve unlocked the crafting recipe, and now only explodes with a 2 tile radius instead of 3.
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:* You can now only buy one piece of [[Magic Rock Candy]] per Thursday at the [[Desert Trader]].
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:* [[Iridium Ore]] abundance now increases much more slowly beyond level 100 of the [[Skull Cavern]].
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:* [[Vincent]] now loves [[Snail]]s.
    
==1.4==
 
==1.4==
45行目: 105行目:  
:** [[イカのインク]];
 
:** [[イカのインク]];
 
:** [[ヒマワリ]]([[ハチミツ]])ハチの巣箱から生産
 
:** [[ヒマワリ]]([[ハチミツ]])ハチの巣箱から生産
:** チャノキ、茶葉および緑茶;
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:** [[茶の苗木|チャノキ]]、[[茶葉]]および[[緑茶]];
 
:** [[練習用の釣竿]] (釣竿よりも簡単に釣れるが普通の魚しか釣れない。);
 
:** [[練習用の釣竿]] (釣竿よりも簡単に釣れるが普通の魚しか釣れない。);
 
:** [[木の肥料]](果樹には効果がありません。);
 
:** [[木の肥料]](果樹には効果がありません。);
420行目: 480行目:  
; NPCの修正点
 
; NPCの修正点
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:* Fixed several cases where NPC dialogues were out of sync with the actual state of the game world (e.g. saying the wrong dialogue in bed).
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:* NPCのセリフが実際のゲームの状態と同期していなかったいくつかの問題を修正しました(ベッドで間違った台詞を言うなど)。
:* Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival.
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:* イベントの後でNPCが夜遅くまで毎日のスケジュールを実行し身動きが取れなくなる問題を修正しました。
:* Fixed issue where Vincent could get stuck on a flower barrel during the flower dance.
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:* ヴィンセントがフラワーダンス中に花樽に引っかかって身動きが取れなくなる問題を修正しました。
:* Fixed issue that prevented some villagers from hanging out with one another in town on certain days.
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:* 一部の住人が特定の日に別の住人と会うのを妨げる問題を修正しました。
:* Fixed various issues related to naming horses.
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:* 馬の名づけに関する様々な問題を修正しました。
:* Fixed various bugs caused by giving a villager's name to a horse, pet, or child.
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:* 馬、ペット、子どもに住人の名前をつけることで起きる様々なバグを修正しました。
:* Fixed friendship-related achievements not properly triggering as soon as the conditions are met.
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:* 友好度を満たすと発生するイベントが条件を満たしてもすぐに発生しない不具合を修正しました。
:* Fixed various friendship-related bugs and inconsistencies, including 10-heart events being unlockable without a bouquet.
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:* ハート10イベントが花束なしでもロック解除できる不具合を含む友好度関連のバグと矛盾を修正しました。
:* Fixed NPCs reacting incorrectly to certain gifted items.
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:* NPCが特定のプレゼントに対し誤った反応を返す問題を修正しました。
:* Fixed issue where gifts couldn't be given to the dwarf if their dialogue was exhausted for the day.
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:* 先に会話をしてしまうとドワーフにその日のプレゼントを贈ることができなかった不具合を修正しました。
:* Fixed Abigail visiting the farmer on the same day as her 8-heart event.
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:* アビゲイルがハート8イベントと同じ日に牧場を訪れる不具合を修正しました。
:* Fixed Bouncer just saying "Hi." instead of his unique line.
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:* 用心棒が固有のセリフを言う代わりに「やあ。」とだけ話す問題を修正しました。
:* Fixed Bouncer not accepting the club card if you've already exhausted his dialogue for the day.
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:* 先に会話してしまうと用心棒が会員カードを受け付けない不具合を修正しました。
:* Fixed Demetrius plowing through bushes by the fountain in summer.
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:* ディメトリウスが夏に噴水のそばの茂みをかき分けて進む問題を修正しました。
:* Fixed Dwarf always responding negatively to items it feels neutral about.
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:* ドワーフが中立と感じるアイテムに常に否定的に反応する問題を修正しました。
:* Fixed Dwarf not liking cave carrots, despite having dialogue which suggests otherwise.
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:* ドワーフが会話では好きだと示唆しているにも関わらず洞窟ニンジンを好まない問題を修正しました。
:* Fixed Emily's four-heart event unlockable at night.
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:* エミリーのハート4イベントが夜にロック解除できない不具合を修正しました。
:* Fixed Gus offering Bread as dish of the day (he already sells it as part of his normal shop stock).
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:* ガスがパンをその日の料理として提供する問題を修正しました(店の定番商品です)。
:* Fixed Henchman dialogue box showing a friendship jewel.
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:* 部下のセリフウィンドウに友好度の宝石が表示される問題を修正しました。
:* Fixed Krobus secret note event not triggered if riding a horse.
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:* クロバスのひみつのメモが馬に乗っていると発生しない不具合を修正しました。
:* Fixed Krobus not keeping silent on Fridays when accepting gifts.
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:* クロバスがギフトを受け取ると金曜日に沈黙を保たない問題を修正しました。
:* Fixed Leah's summer schedule causing her to walk into the water and get stuck there for the rest of the day.
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:* リアの夏のスケジュールが彼女を水の中に歩かせその日一日身動きが取れなくなってしまう問題を修正しました。
:* Fixed Penny not having her own introductory line.
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:* ペニーに自己紹介セリフがない問題を修正しました。
:* Fixed Penny talking about the sound of rain on the roof of her trailer after the community upgrade is built.
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:* コミュニティの拡充を果たした後にペニーがトレイラーの屋根に降る雨の音について話す不具合を修正しました。
:* Fixed Penny talking about living in a trailer after the community upgrade is built.
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:* コミュニティの拡充を果たした後にペニーがトレイラーの暮らしについて話す不具合を修正しました。
:* Fixed Pierre talking about time off after the Community Center has been restored.
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:* シェーンがハート3イベントで2つのレシピを送る問題を修正しました(現在は2番目のレシピはハート7イベントで送られます)。
:* Fixed Shane sending two recipes at 3 hearts. (The second is now sent at 7 hearts as intended.)
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:* ウェルウィックが同じ日に2つの違うことを話す問題を修正しました。
:* Fixed Welwick saying two different things on the same day.
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:* 夜の市で無料プレゼントを1日に1度ではなく10分ごとに受け取れる問題を修正しました。
:* Fixed free gift at the Night Market being available every ten minutes instead of once a day.
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:* 公民館を開始する前にJoja会員権を取得するとルイス市長との会話のやり取りにバグが発生する問題を修正しました。
:* Fixed buggy interaction with Mayor Lewis when getting a Joja membership before starting the Community Center.
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:* 町の住人が現在の友好度と違うレシピを送る問題を修正しました。
:* Fixed townsfolk sending players the wrong cooking recipes for their current friendship level.
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:* すでに付き合っている住人がさらに花束を受け取る問題を修正しました。
:* Fixed villagers you're already dating still accepting bouquets from you.
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:* ""愛し合っているスライム""を攻撃するとまれにクラッシュする不具合を修正しました。
:* Fixed a rare crash when attacking "slimes in love".
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:* ツルハシで岩ガニを攻撃して殻を壊した後ダメージを受けない不具合を修正しました。
:* Fixed attacking a rock crab with a pickaxe not dealing damage after its shell is broken.
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:* 現在地に応じて違うセリフを言う住人が、後で再び話しかけるとその違うセリフを言わない不具合を修正しました。
:* Fixed issue where villagers that respond differently depending on their current location will no longer say those location specific lines when talked to again later.
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:* 配偶者がプレイヤーにスタードロップを渡した後で中断された会話を続ける問題を修正しました。
:* Fixed spouse continuing their ongoing dialogue after being interrupted with giving you a Stardrop.
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:* はいはい段階の赤ちゃんが一日の初めにベビーベッドで目覚めるのを修正しました(現在はベビーベッド以外の場所へ出ようと長時間挑戦し諦めます)。
:* Fixed most cases of crawling-stage babies waking up in the crib at the start of the day. (They'll now spend longer trying to find a non-crib position before giving up.)
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:* プレイヤーがゴミ箱や私有物をあさるのをNPCがその場にいないのに気が付く問題を修正しました。
:* Fixed NPCs sometimes detecting players rummaging through their trash or private possessions from a different location.
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:* イベント中にNPCがエリアに入ってくるとセリフを話す問題を修正しました(パムがサルーンに入るときなど)。
:* Fixed NPCs saying something upon entering an area (e.g. Pam entering the Saloon) doing so if you're watching an event.
      
; マルチプレイにおける修正点
 
; マルチプレイにおける修正点
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