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69 バイト追加 、 2018年11月24日 (土) 15:19
英語版の最新版に更新
13行目: 13行目:  
Occasionally, grass will spawn randomly on unoccupied tiles on the player's farm overnight. These tufts will behave in the same way that player-planted tufts will behave.
 
Occasionally, grass will spawn randomly on unoccupied tiles on the player's farm overnight. These tufts will behave in the same way that player-planted tufts will behave.
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In the [[winter]], grass will no longer grow. It is recommended that a player stores enough hay to feed their [[animals]] for the entire 28-day season in their silos. If you do not have enough hay to feed your animals, you can purchase hay from [[Marnie]] at her ranch for {{price|50}}
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In the [[winter]], grass will no longer grow and all that's left in 28 of [[Fall]] will die before 1st day of [[Winter]], so it's advisable to collect all the grass in the farm beforehand. It is recommended that a player stores enough hay to feed their [[animals]] for the entire 28-day season in their silos. If you do not have enough hay to feed your animals, you can purchase hay from [[Marnie]] at her ranch for {{price|50}}
    
*Tip: Paths, fences, closed gates, or pieces of furniture (such as chests or braziers) should prevent the spread of grass through the tile it occupies. However, some materials, like the stone fence, do not always operate this way.
 
*Tip: Paths, fences, closed gates, or pieces of furniture (such as chests or braziers) should prevent the spread of grass through the tile it occupies. However, some materials, like the stone fence, do not always operate this way.
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Each fully grown grass tile consists of 4 tufts of grass. Each day, every individual tile containing grass has a 65% chance of growing. If the tile containing grass has less than 4 tufts and succeeds a growth check, it will grow 1-3 additional tufts of grass. (randomly determined) If a fully grown grass tile succeeds a growth check, it will check all 4 adjacent tiles. If they are tillable, there is a 25% chance for each tile for 1-3 tufts of grass to grow.
 
Each fully grown grass tile consists of 4 tufts of grass. Each day, every individual tile containing grass has a 65% chance of growing. If the tile containing grass has less than 4 tufts and succeeds a growth check, it will grow 1-3 additional tufts of grass. (randomly determined) If a fully grown grass tile succeeds a growth check, it will check all 4 adjacent tiles. If they are tillable, there is a 25% chance for each tile for 1-3 tufts of grass to grow.
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{{NavboxCrop}}
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[[Category:採取]]
 
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[[Category:春の作物]]
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[[Category:夏の作物]]
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[[Category:秋の作物]]
      
[[de:Gras]]
 
[[de:Gras]]
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