6行目: |
6行目: |
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
− | ==1.6.5==
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− | Stardew Valley 1.6.5 was released on 20 April 2024.
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| + | ==1.6.8== |
| + | Stardew Valley 1.6.8 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 28 April 2024. |
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| + | ; Bug fixes |
| + | :* Fixes a game-breaking crash introduced in 1.6.7 where the game would crash if NPC's reach the island resort changing room. |
| + | |
| + | ==1.6.7== |
| + | Stardew Valley 1.6.7 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 27 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixes a bug preventing players from giving Pierre the Missing Stock List |
| + | :* Fixed some machines and desert festival logic not working for Linux/MacOS players using the compatibility branch. |
| + | |
| + | ==1.6.6== |
| + | Stardew Valley 1.6.6 was [https://store.steampowered.com/news/app/413150/view/4175475797742551480 released] on 26 April 2024. |
| + | |
| + | ; Balance and Gameplay changes: |
| + | :* Bee houses now work with flowers in garden pots. |
| + | :* “Minecart depot” alternative layout now only appears in the upper or lava mine areas. |
| + | :* You can now turn the gold clock on or off |
| + | :* Added coal -> mahogany seed trade at raccoons |
| + | :* 50% mastery XP now only applies to farming, as originally intended. |
| + | |
| + | ; Translation changes: |
| + | :* Reverted Chinese text to 1.6.3 |
| + | :* Reverted Chinese default font to the original |
| + | :* Added an option to use the smooth font introduced in 1.6.4 |
| + | :* Added a dialogue font size slider for Chinese |
| + | :* Added complete Russian translated movie & desert festival sprites |
| + | :* Added option for Russian to use the “old” font |
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− | After quickly fixing a few issues with 1.6.4, we are now on 1.6.5.
| + | ; Bug fixes: |
| + | :* Fixed a case where Mr. raccoon could disappear during the raccoon cutscene in multiplayer |
| + | :* Fixed being able to trash Pierre’s Missing Stocklist, or give it away at the Feast of the Winter Star. |
| + | :* Fixed being able to give a wilted bouquet to your spouse. |
| + | :* Fixed issue causing only 1 omni geode to be produced from the skull cavern chest. |
| + | :* Fixed crash when a save contains some invalid animal home data. |
| + | :* Fixed a crash when talking to Penny in French. |
| + | :* Fixed a malformed Willy farm event in German. |
| + | :* Fixed an incorrectly blocking map tile in the Forest Farm map. |
| + | :* Fixed some machines and some desert festival logic not working for Linux/macOS players using the compatibility branch. |
| + | :* Fixed a case where an area was inaccessible in the volcano dungeon |
| + | :* Fixed sewer event in German |
| + | :* Fixed cases where you’d see Mayor Lewis’ giftbox note again when collecting 15 parsnips from a different chest. |
| + | :* Fixed emily makeover event from being hard to skip |
| + | :* Fixed Calico Egg Rating prize edge cases for farmhands |
| + | :* Fixed prismatic hat effects not working in French. |
| + | :* Fixed being able to “advance” the ready check menu by pressing Y, which lead to many issues. |
| + | :* Fixed island outfits not being loaded for farmhands |
| + | :* Minor optimizations. |
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− | This one fixes a rare crash that could happen in the mines.
| + | ; Fixes for modded players: |
| + | :* Fixed error showing non-flavored roe items. |
| + | :* Fixed error if a mod sets an NPC’s ‘friends and family’ data to null. |
| + | :* Fixed error loading a save containing enchanted weapons whose ID changed or data was removed. |
| + | :* Fixed soft lock when watching weather TV channel if tomorrow’s weather is custom. |
| + | :* Fixed temporary maps that aren’t part of a location not using seasonal tilesheets. |
| + | :* Fixed summit cutscene showing custom fish with wrong sprites. |
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− | It should also help with some people who use mods that were having trouble loading their saves after 1.6.4.
| + | ; Changes for mod authors: |
| + | :* In <samp>Data/Objects</samp>, added two new fields: <samp>CanBeGivenAsGift</samp> and <samp>CanBeTrashed</samp>. Setting <samp>CanBeGivenAsGift: false</samp> adds the <samp>not_giftable</samp> context tag automatically. |
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− | Bug fixes:
| + | ==1.6.5== |
− | - Fixed crash when loading dark mine levels in some cases.
| + | Stardew Valley 1.6.5 was [https://store.steampowered.com/news/app/413150/view/4176601063666391194 released] on 20 April 2024. |
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− | - Broken villager NPCs (usually due to a removed mod) are now deleted on load. They'll respawn when they're re-added to the data.
| + | ; Bug fixes |
| + | :* Fixed crash when loading dark mine levels in some cases. |
| + | :* Broken villager NPCs (usually due to a removed mod) are now deleted on load. They'll respawn when they're re-added to the data. |
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| ==1.6.4== | | ==1.6.4== |