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Equipping the Parrot Egg in the trinket slot causes a parrot to spawn and follow the player around. The parrot causes [[monsters]] to occasionally drop gold coins when slain. Each gold coin is worth {{Price|250}}. The chance for enemies to drop coins (''Y'') depends on the parrot's level (''X''), which ranges from 1 to 4. For each gold coin an enemy drops, it has another chance to drop a gold coin. The chance for and number of gold coins dropped are not affected by [[Luck]], enemy type, location, the [[Burglar's Ring]], or the [[Monster Compendium]].<ref name="coinDropChance"/>  
 
Equipping the Parrot Egg in the trinket slot causes a parrot to spawn and follow the player around. The parrot causes [[monsters]] to occasionally drop gold coins when slain. Each gold coin is worth {{Price|250}}. The chance for enemies to drop coins (''Y'') depends on the parrot's level (''X''), which ranges from 1 to 4. For each gold coin an enemy drops, it has another chance to drop a gold coin. The chance for and number of gold coins dropped are not affected by [[Luck]], enemy type, location, the [[Burglar's Ring]], or the [[Monster Compendium]].<ref name="coinDropChance"/>  
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==Levels==
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==レベル==
 
When the Parrot Egg is dropped, its level ranges from 1 to 4, with a limit depending on the player's total earnings. Each possible level is equally likely once the player has passed the earnings threshold (''e.g.'', there is a 50% chance to get a level 2 parrot if the player has earned between {{price|750000}} and {{price|1500000}}).<ref name="parrotLevelChance"/> The parrot can be changed to any possible level (accounting for the player's earnings) if re-forged on an [[Anvil]].
 
When the Parrot Egg is dropped, its level ranges from 1 to 4, with a limit depending on the player's total earnings. Each possible level is equally likely once the player has passed the earnings threshold (''e.g.'', there is a 50% chance to get a level 2 parrot if the player has earned between {{price|750000}} and {{price|1500000}}).<ref name="parrotLevelChance"/> The parrot can be changed to any possible level (accounting for the player's earnings) if re-forged on an [[Anvil]].
 
<section begin="levelinfo" /><!-- Transcluded onto Anvil page -->
 
<section begin="levelinfo" /><!-- Transcluded onto Anvil page -->
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|}<section end="levelinfo" />
 
|}<section end="levelinfo" />
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==Gifting==
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==ギフト==
 
{{GiftsByItem
 
{{GiftsByItem
 
|love=Leo,Emily
 
|love=Leo,Emily
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}}
 
}}
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==Notes==
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==注意==
 
*If the player has the Parrot Egg equipped while talking to the [[Ginger Island#Pirate Cove|Pirate Cove]] bartender on [[Ginger Island]], they will receive one free [[Mead]]. This can be done once per night.
 
*If the player has the Parrot Egg equipped while talking to the [[Ginger Island#Pirate Cove|Pirate Cove]] bartender on [[Ginger Island]], they will receive one free [[Mead]]. This can be done once per night.
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==Bugs==
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==バグ==
 
* If the player's total earnings are under {{Price|750000}}, they can only get a level 1 parrot and thus the game will not re-forge the Parrot Egg with the Anvil. However, attempting to do so will still consume 3 [[Iridium Bar]]s.
 
* If the player's total earnings are under {{Price|750000}}, they can only get a level 1 parrot and thus the game will not re-forge the Parrot Egg with the Anvil. However, attempting to do so will still consume 3 [[Iridium Bar]]s.
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==References==
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==参照==
 
<references>
 
<references>
 
     <ref name="parrotLevelChance">See <samp>TrinketEffect::GenerateRandomStats</samp> in the game code.</ref>
 
     <ref name="parrotLevelChance">See <samp>TrinketEffect::GenerateRandomStats</samp> in the game code.</ref>
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</references>
 
</references>
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==History==
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==更新履歴==
 
{{History|1.6|Introduced.}}
 
{{History|1.6|Introduced.}}
  
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