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6行目: |
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| + | |
| + | ==1.6.8== |
| + | Stardew Valley 1.6.8 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 28 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixes a game-breaking crash introduced in 1.6.7 where the game would crash if NPC's reach the island resort changing room. |
| + | |
| + | ==1.6.7== |
| + | Stardew Valley 1.6.7 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 27 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixes a bug preventing players from giving Pierre the Missing Stock List |
| + | :* Fixed some machines and desert festival logic not working for Linux/MacOS players using the compatibility branch. |
| + | |
| + | ==1.6.6== |
| + | Stardew Valley 1.6.6 was [https://store.steampowered.com/news/app/413150/view/4175475797742551480 released] on 26 April 2024. |
| + | |
| + | ; Balance and Gameplay changes: |
| + | :* Bee houses now work with flowers in garden pots. |
| + | :* “Minecart depot” alternative layout now only appears in the upper or lava mine areas. |
| + | :* You can now turn the gold clock on or off |
| + | :* Added coal -> mahogany seed trade at raccoons |
| + | :* 50% mastery XP now only applies to farming, as originally intended. |
| + | |
| + | ; Translation changes: |
| + | :* Reverted Chinese text to 1.6.3 |
| + | :* Reverted Chinese default font to the original |
| + | :* Added an option to use the smooth font introduced in 1.6.4 |
| + | :* Added a dialogue font size slider for Chinese |
| + | :* Added complete Russian translated movie & desert festival sprites |
| + | :* Added option for Russian to use the “old” font |
| + | |
| + | ; Bug fixes: |
| + | :* Fixed a case where Mr. raccoon could disappear during the raccoon cutscene in multiplayer |
| + | :* Fixed being able to trash Pierre’s Missing Stocklist, or give it away at the Feast of the Winter Star. |
| + | :* Fixed being able to give a wilted bouquet to your spouse. |
| + | :* Fixed issue causing only 1 omni geode to be produced from the skull cavern chest. |
| + | :* Fixed crash when a save contains some invalid animal home data. |
| + | :* Fixed a crash when talking to Penny in French. |
| + | :* Fixed a malformed Willy farm event in German. |
| + | :* Fixed an incorrectly blocking map tile in the Forest Farm map. |
| + | :* Fixed some machines and some desert festival logic not working for Linux/macOS players using the compatibility branch. |
| + | :* Fixed a case where an area was inaccessible in the volcano dungeon |
| + | :* Fixed sewer event in German |
| + | :* Fixed cases where you’d see Mayor Lewis’ giftbox note again when collecting 15 parsnips from a different chest. |
| + | :* Fixed emily makeover event from being hard to skip |
| + | :* Fixed Calico Egg Rating prize edge cases for farmhands |
| + | :* Fixed prismatic hat effects not working in French. |
| + | :* Fixed being able to “advance” the ready check menu by pressing Y, which lead to many issues. |
| + | :* Fixed island outfits not being loaded for farmhands |
| + | :* Minor optimizations. |
| + | |
| + | ; Fixes for modded players: |
| + | :* Fixed error showing non-flavored roe items. |
| + | :* Fixed error if a mod sets an NPC’s ‘friends and family’ data to null. |
| + | :* Fixed error loading a save containing enchanted weapons whose ID changed or data was removed. |
| + | :* Fixed soft lock when watching weather TV channel if tomorrow’s weather is custom. |
| + | :* Fixed temporary maps that aren’t part of a location not using seasonal tilesheets. |
| + | :* Fixed summit cutscene showing custom fish with wrong sprites. |
| + | |
| + | ; Changes for mod authors: |
| + | :* In <samp>Data/Objects</samp>, added two new fields: <samp>CanBeGivenAsGift</samp> and <samp>CanBeTrashed</samp>. Setting <samp>CanBeGivenAsGift: false</samp> adds the <samp>not_giftable</samp> context tag automatically. |
| + | |
| + | ==1.6.5== |
| + | Stardew Valley 1.6.5 was [https://store.steampowered.com/news/app/413150/view/4176601063666391194 released] on 20 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixed crash when loading dark mine levels in some cases. |
| + | :* Broken villager NPCs (usually due to a removed mod) are now deleted on load. They'll respawn when they're re-added to the data. |
| + | |
| ==1.6.4== | | ==1.6.4== |
| Stardew Valley 1.6.4 was released on 18 April 2024. | | Stardew Valley 1.6.4 was released on 18 April 2024. |
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| | | |
| ; Translation changes | | ; Translation changes |
− | :* Many edits and improvements to the Chinese version ([[:zh:User:Stevenlele/Translation changes|中文翻译问题说明和修改日志]]). | + | :* Many edits and improvements to the Chinese version. |
| :* Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations. | | :* Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations. |
| :* Changed the Chinese fonts to make them more appealing and readable. | | :* Changed the Chinese fonts to make them more appealing and readable. |
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693行目: |
| :** 一部のNPCとハートが6個に達した後、そのNPCがライバルの恋人を訪れなくなる。これは、アレックスがヘイリーを訪ねたり、エリオットがリアを訪ねたり、ヘイリーがアレックスを訪ねたりすることに影響する。 | | :** 一部のNPCとハートが6個に達した後、そのNPCがライバルの恋人を訪れなくなる。これは、アレックスがヘイリーを訪ねたり、エリオットがリアを訪ねたり、ヘイリーがアレックスを訪ねたりすることに影響する。 |
| | | |
− | ; Gameplay fixes | + | ; ゲームプレイの修正 |
− | :* [[Fishing]] fixes: | + | :* [[釣り]]の修正: |
− | :** If you're fishing when the pirate cave changes to pirate mode, you will catch your fish. | + | :** 海賊の洞窟が海賊モードに変わったときに釣りをしていると、魚が釣れてしまうバグを修正。 |
− | :** Fixed [[artifacts]] found in [[Fishing#Treasure Chests|fishing chests]] not counting for the collection tab. | + | :** [[釣り#宝箱|釣りの宝箱]]で見つけた[[発掘品]]が入手済みとしてカウントされないバグを修正。 |
− | :** Fixed fishing crash if a treasure chest appears while the player has a large number of stacked fishing buffs. | + | :** プレイヤーが釣りバフを大量にスタックしている状態で宝箱が出現すると釣りがクラッシュするバグを修正。 |
− | :* Buff fixes: | + | |
− | :** Fixed a range of bugs like attribute drift and double-debuff. | + | :* バフの修正: |
− | :** Fixed food/drink buffs discarded if they have a balanced total of effects (e.g. +2 attack and -2 speed). | + | :** attribute driftやdouble-debuffなど、様々なバグを修正。 |
− | :** Fixed negative custom buffs shown with a double-negative (e.g. "--2 speed"). | + | :** 食べ物/飲み物のバフが打ち消し合うような効果を持つ場合、破棄されるように修正(例:攻撃+2、速度-2)。 |
− | :** Fixed Squid Ink Ravioli buff not remaining active if another food buff is added later (although the buff icon was still shown). | + | :** マイナスのカスタムバフが二重のマイナスで表示されるのを修正(例:"-2 speed")。 |
− | :** Fixed Squid Ink Ravioli not resetting the buff duration when you eat another one, unlike other food buffs. | + | :** [[イカスミのラビオリ]]のバフが、後で別のフードバフが追加された場合、有効なままになっていなかったのを修正(バフアイコンは表示されたまま)。 |
− | :** Fixed Squid Ink Ravioli description having an extra blank line. | + | :** [[イカスミのラビオリ]]が他のフードバフとは異なり、別のものを食べた時にバフ持続時間がリセットされないのを修正。 |
− | :** Fixed Burnt not showing the -3 Attack effect. | + | :** [[イカスミのラビオリ]]の説明に余分な空白行があったのを修正。 |
− | :* Festival fixes: | + | :** [[能力値ボーナス#焼け焦げ|焼け焦げ]]に攻撃-3の効果が表示されていなかったのを修正。 |
− | :** Fixed unable to leave the [[Festival of Ice]] until it ends. | + | |
− | :** Fixed two-second pause when entering the Stardew Valley Fair. | + | :* イベントの修正: |
− | :* Item fixes: | + | :** [[氷まつり]]が終了するまでその場を離れられなかったバグを修正。 |
− | :** Fixed dropped tools not recovered if they're inside a constructed building. | + | :** [[スターデューバレーまつり]]に入るときに2秒間中断するバグを修正。 |
− | :** Fixed potted [[Tea Bush|tea bushes]] planted in town not being harvestable. | + | |
− | :** Fixed [[Bee House|bee house]] dropping a generic "Honey" item when you break it, instead of the flavored honey it would produce when harvested normally.
| + | :* アイテムの修正: |
− | :** Fixed [[Farm Computer|farm computer]] counting [[Fiber Seeds|fiber crops]] as unwatered. | + | :** 落とした道具が建設中の建物の中にある場合、回収されないバグを修正。 |
− | :** Fixed [[geode]] and [[Lost Books|lost book]] message not shown if your first one is from a fishing chest. | + | :** 町に植えられた[[植木鉢]]の[[茶葉]]が収穫できないバグを修正。 |
− | :** Fixed [[Magic Bait|magic bait]] disabling some fish area checks (e.g. so you could catch river fish in the forest pond). | + | :** [[ハチの巣箱]]を壊すと、普通に収穫したときの(花の名前)ハチミツではなく、一般的な「[[ハチミツ]]」をドロップするように修正。 |
− | :** Fixed [[Heavy Tapper|heavy tappers]] not tracked correctly. That caused issues like heavy-tapped trees not ignored when creating [[Mushroom Tree|mushroom trees]] in fall. | + | :** [[農場コンピューター]]が繊維作物を未給水としてカウントしていたのを修正。 |
− | :** Fixed [[Rain Totem|rain totem]] used during a storm incorrectly making the next day stormy instead of rainy. | + | :** 最初の1つが[[釣り#宝箱|釣りの宝箱]]からのものである場合、ジオードと失われた本のメッセージが表示されないバグを修正。 |
− | :** Fixed [[Secret Notes|secret note #2]] not revealing [[Kent]]'s gift taste if he hasn't returned yet. | + | :** 魔法のエサが魚エリアのチェックを無効にしていたのを修正(例えば、森の池で川魚を釣れるようになっていた)。 |
− | :** Fixed [[Wedding Ring|wedding rings]] being giftable to NPCs. | + | :** ヘビータッパーが正しく追跡されないのを修正。そのため、秋にキノコの木を作るときに、ヘビータップを設置した木が変化してしまうなどの問題が発生していた。 |
− | :** Fixed [[Watering Cans|watering can]]'s water left and capacity resetting on right-click into chest. | + | :** レイントーテムを嵐の間に使用すると、翌日が雨ではなく嵐になるバグを修正。 |
− | :** Fixed [[Wilted Bouquet|wilted bouquet]] not cancelling the wedding if it hasn't happened yet. | + | :** [[ケント]]がまだ戻っていない場合、シークレットノート#2がケントのギフトの味を明かさないように修正。 |
− | :** Fixed various cases where item-received logic wasn't applied consistently. | + | :** 結婚指輪が配偶者候補ではないNPCにもプレゼント可能だったバグを修正。 |
| + | :** 右クリックでチェスト内に入った時に、ジョウロの水の残量と容量がリセットされるバグを修正。 |
| + | :** しおれたブーケが結婚式をキャンセルしないように修正。 |
| + | :** アイテム受け取りロジックが一貫して適用されていなかった様々なケースを修正。 |
| + | |
| :* Combat fixes: | | :* Combat fixes: |
| :** You can now kill any slime for the "Initiation" quest, not just green slimes. | | :** You can now kill any slime for the "Initiation" quest, not just green slimes. |