「コンソールのバージョン履歴」の版間の差分
Margotbean (トーク | 投稿記録) 細 (alphabetize language links) |
Margotbean (トーク | 投稿記録) (Switch v1.2.36 changes) |
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42行目: | 42行目: | ||
====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes==== | ====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes==== | ||
There were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects [[Version_History#1.2.31|PC version 1.2.31]] as well. | There were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects [[Version_History#1.2.31|PC version 1.2.31]] as well. | ||
+ | |||
+ | =====1.2.36 Changes (Switch Bugfixes)===== | ||
+ | ''November 29th, 2017''<ref>https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/</ref> | ||
+ | :* Players should see a significant improvement on save times! Also, the saving screen is now animated. | ||
+ | :* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! | ||
+ | :* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. | ||
+ | :* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. | ||
+ | :* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. | ||
+ | :* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. | ||
+ | :* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. | ||
+ | :* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. | ||
+ | :* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. | ||
+ | :* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. | ||
+ | :* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. | ||
+ | :* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. | ||
+ | :* Morning music is no longer looped endlessly, and now fades out during the day as it should. | ||
+ | :* Fixed a crash that occurred when opening the journal with no quests. | ||
+ | :* Fixed occasional inability to select certain items in the crafting menu. | ||
+ | :* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. | ||
+ | :* Fixed button controls for the Prairie King minigame shooting in the wrong direction. | ||
+ | :* Fixed occasional left channel audio crackling | ||
+ | :* Fixed lack of vibration in handheld mode | ||
+ | |||
=====1.2.35 Changes (Day One Patch)===== | =====1.2.35 Changes (Day One Patch)===== | ||
:* Included an extended message on the saving screen warning the player not to turn off the console. | :* Included an extended message on the saving screen warning the player not to turn off the console. |
2017年11月29日 (水) 16:59時点における版
不完全な翻訳 この記事またはセクションはまだ完全に日本語に翻訳されていません。あなたがこのテキストを編集して、記事の作成をサポートしてくれることを歓迎します。 |
Stardew Valleyは最初、2016年2月26日にWindows PC向けにリリースされました。2016年12月中旬にはPlaystation 4とXBox Oneに移植され、Nintendo Switch向けにも2017年10月5日にリリースされました。
For a detailed breakdown of changes specific to the PC version of the game see Version History.
Version/Release | Summary of Changes | ||
---|---|---|---|
Version 1.2 June 22nd, 2017 |
Version 1.2 June 22nd, 2017 |
Version 1.2.35 October 5th, 2017 |
1.2 ChangesEquates to PC version 1.2.31
Nintendo Switch ChangesThere were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects PC version 1.2.31 as well. 1.2.36 Changes (Switch Bugfixes)November 29th, 2017[1]
1.2.35 Changes (Day One Patch)
1.2.34 Changes
|
Version 1.03 January 31st, 2017[2] |
Version 1.14 January 31st, 2017[3] |
1.03 Changes (PlayStation 4)Equates to PC version 1.11
1.14 Changes (Xbox One)Equates to PC version 1.11
| |
Version 1.02 December 17th, 2016[4] |
Version 1.13 December 20th, 2016[5] |
1.02 Changes (PlayStation 4)Equates to PC version 1.11 A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
1.13 Changes (Xbox One)Equates to PC version 1.11
| |
Version 1.0 December 13th, 2016[6] |
Version 1.12 December 14th, 2016[7] |
1.0 ChangesEquates to PC version 1.11 The inital console release for both Xbox and PS4 has the same game content as PC version 1.1.1. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current PC release.
|
- ↑ https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/
- ↑ http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124
- ↑ http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124
- ↑ http://stardewvalley.net/upcoming-xbox-and-ps4-patch/
- ↑ http://stardewvalley.net/upcoming-xbox-and-ps4-patch/
- ↑ http://stardewvalley.net/stardew-valley-console-release-dates/
- ↑ http://stardewvalley.net/stardew-valley-console-release-dates/