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679 バイト追加 、 2017年5月21日 (日) 04:15
Animals Trapped OutsideとWild Animal Attacksが入れ替わりと抜けていたのを発見したので修正
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In the winter, snow covers the grass completely, making grazing impossible. Therefore, it may be advisable to use the scythe to cut some or all of the grass into hay before the end of the fall season to ensure enough reserve hay to feed your animals through the winter.
 
In the winter, snow covers the grass completely, making grazing impossible. Therefore, it may be advisable to use the scythe to cut some or all of the grass into hay before the end of the fall season to ensure enough reserve hay to feed your animals through the winter.
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===外に閉じ込められた動物===
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An animal may be trapped outside a barn or coop if the doors are closed at night.  The conditions that cause an animal to be trapped outside are not clear.  It may be more likely for an animal to be trapped outside if the player does not leave the farm after 5pm (when animals begin to return to the barn/coop) and does not enter the barn/coop after 5pm.  (Leaving the farm and entering the barn/coop after 5pm both seem to cause animals to transport or spawn to the inside of the barn/coop automatically). 
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If it rains the next day, and the animal was left out, the animal will stay outside in the rain. This is the only instance in which a farm animal will be outside during the rain.
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An animal left outside its barn/coop will be grumpy the next day.
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<gallery>
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animal left outside dialog.png|Grumpy animal
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animal in the rain.png|Animal in the rain
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</gallery>
    
===野生動物の襲来===
 
===野生動物の襲来===
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If an animal has been trapped outside with the barn or coop doors closed, there is a chance they will be attacked by a wild animal during the night.
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If an animal has been trapped outside (see previous section) with the barn or coop doors closed, there is a chance they will be attacked by a wild animal during the night.
    
After the player goes to sleep, any events that will happen during the night (such as Bundle events) are calculated as normal. If no events are due to occur, there will be a 50% chance that the game will attempt to start a wild animal attack event. If this event proceeds, the game will go through all buildings to find a barn or coop that has their doors '''closed''' and has animals left outside.
 
After the player goes to sleep, any events that will happen during the night (such as Bundle events) are calculated as normal. If no events are due to occur, there will be a 50% chance that the game will attempt to start a wild animal attack event. If this event proceeds, the game will go through all buildings to find a barn or coop that has their doors '''closed''' and has animals left outside.
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For each building, the game takes a random number between 0 and 1 and compares it to 1/(the number of total farm buildings). If the random number is larger, the building is ignored. In other words, the more buildings the player has, the less likely that one will be attacked. For example, if the player has two farm buildings, each building has a 50% chance of being attacked, three buildings would give 33%, four would give 25% chance of being attacked, etc.
 
For each building, the game takes a random number between 0 and 1 and compares it to 1/(the number of total farm buildings). If the random number is larger, the building is ignored. In other words, the more buildings the player has, the less likely that one will be attacked. For example, if the player has two farm buildings, each building has a 50% chance of being attacked, three buildings would give 33%, four would give 25% chance of being attacked, etc.
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Once a building has been chosen, the event takes the first animal stuck outside from that building to be the target of the attack. The animal will be removed and in the morning, all other animals will have a mood message about being frightened by the attack.
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Once a building has been chosen, the event takes the first animal stuck outside from that building to be the target of the attack. The animal will be removed from the game and in the morning, all other animals will have a mood message saying "''&lt;animal name&gt;'' looks stressed and paranoid today. It seems like something bad happened last night."
 
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<gallery>
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animal left outside dialog.png|Animal description after animal has been left out for the night and was not attacked.
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Animal in the rain.png|If it rains the next day, and the animal was left out, the animal will stay outside in the rain. This is the only instance in which a farm animal will be outside during the rain.
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</gallery>
      
===動物の誕生===
 
===動物の誕生===

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