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===家畜の出産===
 
===家畜の出産===
 
:''参照: [[動物#動物の出産|動物]]''
 
:''参照: [[動物#動物の出産|動物]]''
There's a 50% chance the farm animal birth is selected. The event randomly chooses one upgraded [[Barn]] that isn't full (each with a chance equal to ''0.55% * number of animals inside'', e.g. 1.65% for three animals), then one random animal in that building. If no building is selected or the animal can't give birth (e.g. it's a baby or you disabled pregnancy for that animal), the event does nothing.
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There's a 50% chance the farm animal birth is selected. The event randomly chooses one upgraded [[Barn]] that isn't full (each with a chance equal to ''0.55% * number of animals inside'', 例えば、1.65% for three animals), then one random animal in that building. If no building is selected or the animal can't give birth (例えば、it's a baby or you disabled pregnancy for that animal), the event does nothing.
    
The selected farm animal in the barn gives birth. A message is shown asking you to name them.
 
The selected farm animal in the barn gives birth. A message is shown asking you to name them.
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===野生動物の襲撃===
 
===野生動物の襲撃===
 
:''参照:  [[動物#野生動物の襲撃|動物]]''
 
:''参照:  [[動物#野生動物の襲撃|動物]]''
This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is open with some animals outdoors (each with a chance equal to ''1 / number of buildings'', e.g. 100% if you have one building and 50% for two).  
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This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is open with some animals outdoors (each with a chance equal to ''1 / number of buildings'', 例えば、100% if you have one building and 50% for two).  
    
A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "something bad happened last night", but are otherwise unaffected.
 
A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "something bad happened last night", but are otherwise unaffected.
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